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[OccuaptionIdeas]

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SimplyNhoj
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Post  SimplyNhoj Mon Feb 21, 2011 7:59 pm

I'm assuming different occupations will have different rates.

Each occupation complements the rate they have been made to profess in.

However, let's steer away from stereotypical names as Gamer, Huntsman, or something like that.
Maybe as you level up, you lose some of your other rates and have your main professed rate be raised.
(Too bad I can't think of better names.)

Each occupation having their own customized map, containing NPCs helping them with their respective occupations.

I.e. exp, summoning monsters with SLIGHTLY higher exp in exchange for mesos and/or items
mesos, summoning monsters with SLIGHTLY higher meso drops in exchange for exp and/or items
drop, ability to turn in etc, mesos, and/or exp for occupation exp

Professor: Having researched the vital points of monster, you have discovered the vital points at which you should hit to gain the most efficient amount of experience. However, suffering of old age, your speed and jump are halved.(Or dieing randomly, hp loss, should help against 'botters'. Nothing too extreme though.(Certain amount of AP given after every rebirth? Or lowering of MSI prices just for these people.))

Con man: Having professed in the art of extracting large sums of money from people, you turn to monsters in order to make a larger amount of money.(+x% amount of mesos per bag, + x drop rate/boss drop rate(autoconversion of mesos into envelopes, enable/disable))

Raider: Tired of running around the map killing 5 monsters at once in order to obtain thousands of etc items? No problem. Extract the most of what you can from each and every monster!(+ x drop rate/boss drop rate(Higher than con man), higher amount of times an item can be dropped per monster if you can do it, and maybe a command to disable equips dropping from monsters)

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Post  [ᴬ¹] ᴹᶤᶜʰᵉˡˡᵉ ᵇᵉᵃʳ Mon Feb 21, 2011 8:13 pm

Also leeched from FMS,
This is extremely hard to code.

Even if this would be codable, Nexon would hunt is down like they did with Oliver (Owner of FarmerStory/FMS)
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Post  Cody Mon Feb 21, 2011 9:43 pm

Doesn't matter what's coded, private servers are illegal, period.
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Post  [ᴬ¹] ᴹᶤᶜʰᵉˡˡᵉ ᵇᵉᵃʳ Mon Feb 21, 2011 10:41 pm

The more players and better the server, The faster you get caught.
Ofcourse you want a great server with alot players, But this would get us down so fast.
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Post  Cody Mon Feb 21, 2011 11:04 pm

How many years did FMS and PMS gang stay around , nearly 2 years without getting shut down. Doesn't matter how popular you are, any server can be taken down. I don't know how Lloyd handles the DMCA's, but he takes down w/e he wants and he won't do that for several months as he is going to back to the Nexon corporation or something like that.
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Post  Andro Tue Feb 22, 2011 9:09 am

Stop talking about fms... It closed. And a idea is a idea. We don't need to use fms's script. Sleep
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Post  Chase Fri Feb 25, 2011 4:15 am

I hate occupations, tyvm.
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Post  Mark Fri Feb 25, 2011 5:02 am

Chase wrote:I hate occupations, tyvm.

me neither...coz u have to select it at every rb...also makes the game much easier Razz
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Post  [ᴬ¹] ᴹᶤᶜʰᵉˡˡᵉ ᵇᵉᵃʳ Sat Feb 26, 2011 1:05 am

Chase wrote:I hate occupations, tyvm.

Thank you.
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